Infinity Ward, the popular game development house responsible for the Call of Duty series has been making headlines lately. Their recent game, Call of Duty: Modern Warfare 2, is scheduled to hit store shelves on November 10th. It is supposed to be one of the hottest titles this holiday season, as their last game, Call of Duty 4: Modern Warfare enjoyed tremendous success with sales and critics alike. However, the PC gaming community is not happy. What exactly is the problem?
Call of Duty: Modern Warfare 2 will not support dedicated servers. What does this mean? It’s simple; fans of the game can rent servers that solely host multiplayer matches. PC gamers around the world can search for gaming servers and connect to this server for some great fun. But what is the benefit of having dedicated servers? A dedicated server allows players who connect to it have better connections (usually lower pings) to ensure everyone playing on the server has a decent multiplayer experience. Dedicated servers also give the community greater control over aspects of gameplay. For example, custom mods can be incorporated into the game and new multiplayer maps. This usually results in making the game more popular and gives it greater life. This is very good for any game and allows it to see a greater run of success. Hackers can be kicked easier from the server, thus allowing everyone a great experience.
So what happens when dedicated servers are axed? The game must rely on peer-to-peer networking in order to host a game and allow others to join. This usually means one player will host a game. Once this happens, the game is advertised as available to join. Other players around the world will join the game and then play. Sounds no different than dedicated servers, right? You couldn’t be more wrong! Since the game is hosted by an individual person, their internet connection may not be designed to offer the up/down speed required to host a decent lag-free multiplayer match. Thus, various players who connect will see speed issues and connectivity problems, depending on the host’s internet connection. This is a big problem.
Those who are involved in clans or groups of like-minded gamers on the same team, throw competitive gaming out the window. It will be much harder to orchestrate a match and allow two rival teams or clans to join a game and play competitively. This is a shame since Infinity Ward’s roots stem back to PC gaming. The community is what supports a game and allows it to thrive. Throwing out features that allow the community to grow is only going to make your game die faster.
So what’s the reason for all of this? I personally feel it’s a combination of things. First, console gaming on platforms such as the Xbox 360 and Playstation 3 normally use peer-to-peer technology for game matches and no dedicated servers. This allows companies to save money as they don’t have to pay for servers to host their games on (regardless that the community pays for the majority of this cost with their own servers, anyway). Also, I believe the pirating of PC games has a lot to do this this as well. PC games tend to sell less than their console counterparts, thus Infinity Ward probably wanted to teach those who pirate PC games a lesson. Instead of spending more money on the PC gaming community and allowing dedicated servers, it’d be much easier to stick with the technology behind their console versions of the game.
It gets worse. I just read an article on Ars Technica (read it here) that states Infinity Ward is not allowing PC gamers the option of even further customizing their games as was allowed with their last Call of Duty game. Console commands will be axed, making fine tweaks such as adjusting FOV (field of view) and other graphical related settings out of the picture. Modern PC gaming has always enjoyed these kinds of features allowing us to fine tune our games to our liking.
So where does that take us? The PC community has already signed an online petition requesting Infinity Ward restore dedicated servers and has reached over 180,000 signatures (as of this writing). I am one of those people who signed this petition, as I am outraged by their actions and utter disrespect for the PC community. The PC community has long supported their games and making this kind of move will leave many PC gamers in the dust. It certainly has an impact on me; I do not plan on buying any Infinity Ward games again. I’m sure I’m not alone on my way of thinking. Until Infinity Ward makes the decision to earn back the respect of PC gamers, I have no intentions of ever supporting them again.
Even with the widespread piracy of PC games, Infinity Ward would have still made out better by including dedicated servers in its upcoming title. Piracy is indeed a problem that plagues the PC market, but their decision to axe dedicated servers and other PC specific options will undoubtedly do more damage to this game than piracy ever would. When it comes to consoles, users who enjoyed their previous title will see no difference. Don’t get me wrong, I have an Xbox 360 and love console games, but FPS games belong on the PC for its superior controls and customization.
Let this be a lesson to any game developer. Support PC gamers; if you don’t, you’re only disrespecting yourselves. Perhaps Activision is partially to blame. Regardless, this whole situation is utter BS.